Quest Accepted! |
Time to get a feel for Limsa Lominsa! |
Basically, these tasks will give you the chance to get to know the city's layout. You must meet with a merchant, attune yourself to the aetheryte, and check in with the guild of your class.
Aetheryte crystals are pretty huge! |
Using the nearby lift operated by Skaenrael, you can go down to the lower floor. If you leave through the door to your left, you'll find the mammoth crystal looming over you.
Attuning to aetheryte is a basic necessity to anyone travelling across Eorzea, as you'll soon discover.
The Return spell is unlocked! |
A Yellowjacket named Sundhimal will approach you as you examine the crystal. He's kind enough to go over the importance of the aetheryte network, and you'll gain access to the Return spell as a result.
Return allows you to teleport to whichever town you have set as your Home, which is done by interacting with large aetheryte crystals such as this.
Two of three objectives are rather close to each other. |
Heading across the plaza and into East Hawker's Alley you'll find Swozblaet on the right side of the hallway. Talking to him will enable you to complete your second of three tasks. All that remains now is checking in with your guild. Depending on your class, this means going to one of two places.
Arcanists can turn in their guild quest much sooner. |
Heading through Hawker's Alley towards the west will have you reach Mealvaan's Gate, which doubles as the Arcanist's Guild. This is all the way on the westernmost area of the Lower Decks. Murie the guild receptionist is who to speak to.
Marauders, however, will require more legwork to reach their guild.
Marauders will find their guild at the northern tip of the map. |
When you reach Limsa Lominsa's Upper Decks, you'll find the Marauder's Guild at the northernmost tip of the map in Coral Tower.
On the left side of the room is the guild receptionist, Blauthota. Speak to him to begin guild activities as a Marauder.
All three tasks are now complete!
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